Where to Find Every Resource in Subnautica 2 — Complete Materials Map & Crafting
Where to find every resource in Subnautica 2. Complete materials map by depth, all crafting recipes, and where to find rare resources like Gold, Troilite, and Celestine.
- •Gold and Sulfur are ONLY in Hydrothermal Vents — there is no other source
- •Troilite is the rarest resource, found only in Metal Farms (300m+) with limited spawns
- •Use the Processor for ingots — it uses fewer materials than the Fabricator

Resources by Tier
Tier 1, Early Game (Coral Gardens Shallows, 0-30m)
| Resource | Locations | Used For | |----------|-----------|----------| | Titanium | Everywhere, seabed, scrap piles, limestone outcrops | Basic tools, base rooms, ingots | | Copper | Cave walls and ceilings, limestone outcrops | Batteries, wire, electronics | | Quartz | Seabed, inside coral formations (ceilings) | Glass, System Chips | | Acidic Raion Pouch | Green orbs on purple plants | Mild Acid, Basic Battery |
Tier 2, Early-Mid Game (Jelly Barrens, Old Habitat, 20-60m)
| Resource | Locations | Used For | |----------|-----------|----------| | Lead | Jelly Barrens, underwater currents near Camp One | Sonic Resonator | | Silver | Blighted Area, Old Habitat region, sandstone outcrops | Air Tank, Wakemaker, wiring | | Necrolei Cyst | Sea Anemone Forest (west of Old Habitat) | Strong Acid | | Lucifer Rotsac | Shallows, Old Habitat | Rubber | | Fibrous Pulp | Common plant matter | Fiber Mesh | | Water Slug | Coral Gardens seabed | Water | | Salt | Hydrothermal Vents, Coral Gardens | Cured food, Power Cell |
Tier 3, Mid Game (Hydrothermal Vents / Hot Caves, 50-150m, Heat Tolerance Required)
| Resource | Locations | Used For | |----------|-----------|----------| | Gold | Only in Hydrothermal Vents / Hot Caves | Advanced electronics, Thermal Plant | | Sulfur | Only in Hydrothermal Vents / Hot Caves | Repair Tool, Advanced Wiring Kit | | Lithium | Hydrothermal Vents, The Hole | Plasteel Ingot, reinforced structures | | Skystone | Karakorum (processed into Strontium) | Tadpole upgrades, Cavitation Muffler |
Tier 4, Late Game (Karakorum, 100-450m, Tadpole Required)
| Resource | Locations | Used For | |----------|-----------|----------| | Celestine | Alien Ruins, Power Plant, deep cliffs | Depth Module, Modification Station | | Conduit Crystal | Deep trenches in Karakorum | Improved Fins, Feedback Resonator | | Enameled Glass | 1× Glass + 1× Creature Enamel (Needler Nest, Observatory) | Depth Module, Impact Armor, Tadpole parts | | Creature Enamel | Needler Nest (Observatory region) | Enameled Glass component | | Atacamite | Power Plant area | Ultra High Capacity Air Tank |
Tier 5, Endgame (Metal Farms, 300m+, Depth Module Mk.2 Required)
| Resource | Locations | Used For | |----------|-----------|----------| | Troilite | Metal Farms only, rare, limited spawns | Depth Module Mk.2, Photovoltaic Charger, endgame upgrades | | Axum Bacterial Culture | Metal Farms only | Endgame crafting |
Intermediate Crafting Recipes
Ingots (Processor)
| Ingot | Input | Processing Time | |-------|-------|----------------| | Titanium Ingot | 3× Titanium | 30 seconds | | Copper Ingot | 3× Copper | 30 seconds | | Silver Ingot | 3× Silver | 1 minute | | Gold Ingot | 3× Gold | 1 minute | | Plasteel Ingot | 2× Titanium + 1× Lithium | 2 minutes | | Strontium | 2× Skystone | 30 seconds |
Electronics
| Component | Recipe | |-----------|--------| | Basic Battery | 1× Copper + 1× Acidic Raion Pouch | | Power Cell | 2× Basic Battery + 1× Strong Acid + 1× Salt | | Copper Wire | 1× Copper | | Wiring Kit | 1× Silver + 1× Copper Wire | | Advanced Wiring Kit | 1× Wiring Kit + 1× Gold + 1× Sulfur | | System Chip | 1× Wiring Kit + 2× Quartz | | Dedicated Core | 1× Advanced Wiring Kit + 2× Quartz + 1× Strong Acid |
Chemicals
| Chemical | Recipe | |----------|--------| | Mild Acid | 2× Acidic Raion Pouch + 1× Copper | | Strong Acid | 2× Necrolei Cyst (Processor) | | Rubber | 2× Lucifer Rotsac | | Fiber Mesh | 2× Fiber + 1× Strong Acid | | Glass | 2× Quartz (Fabricator) or 2× Salt (Processor) |
Related Guides
Resource Farming Tips
- Titanium is the backbone of everything. Always pick up scrap metal. Build a locker for Titanium.
- Gold and Sulfur are location-locked. You must go to Hydrothermal Vents. There is no other source. Plan expeditions.
- Troilite respawns slowly. The Metal Farms have limited nodes. Don't waste Troilite on non-essential recipes.
- Use the Processor for ingots. It uses fewer materials than the Fabricator (e.g., 3× Titanium vs 5× for an Ingot).
- Grow plants in your base. Lucifer Rotsac and edible flora in growbeds save endless farming trips.
Sources
This guide was compiled from multiple public sources. We cross-reference with 3+ sources before publishing.
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