Guides2026-07-16·2 min read

Subnautica 2 Best Base Layouts: Efficient Room Designs That Save Space

Stop building randomly. Here are optimized base layouts for early, mid, and late game. Save space, reduce travel time, and organize your storage.

BaseLayoutDesignBuilding
TL;DR — What You'll Learn
  • Hub and spoke: one main base with everything, plus 2-3 forward outposts near key resources.
  • Place lockers sideways against walls. Floor lockers hold 30 items. Wall lockers hold 20. Use both.
  • Group related rooms: crafting area, storage area, power room, Moonpool. Do not mix them.

Subnautica 2 base layout

Hub and spoke model

Build one main base in the Shallows. Everything goes here. Then build 2-3 forward outposts near key resources. Each outpost: 1 room, 1 Moonpool, 1 battery charger, 1 locker.

The outposts save travel time. The main base handles everything else.


Early game layout

Room 1: Fabricator + lockers + battery charger
Room 2: Moonpool (when unlocked)
Outside: Solar panels facing the surface

Keep it small. You will expand later.


Mid game layout

Room 1: Crafting area: Fabricator, Modification Station, Processor
Room 2: Storage: wall lockers labeled by material type
Room 3: Moonpool with Vehicle Fabricator
Room 4: Power room: Bioreactor + Power Storage
Outside: Solar panels + Hydroelectric turbines

Late game layout

Add a Scanner Room for resource tracking. Add a second Moonpool for a backup Tadpole. Add growbeds for infinite food and rubber. Add a Bio Research Unit for advanced crafting.


Storage tips

Wall lockers hold 20 items. Floor lockers hold 30. Place floor lockers sideways against walls for maximum density. Label everything. After a 2-hour resource run, you will not remember which locker has Titanium.


Community Consensus
Game vEarly Access (May 2026)Updated 2018-10-20

This guide was compiled from multiple public sources. We cross-reference with 3+ sources before publishing.

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